We’re trending towards the holodeck. Eventually we’ll have a system that’s indistinguishable from reality. Randy Pitchford Read Quote
When you think of what ‘Borderlands 3’ should be, it should be massive. It should be bigger and better than ‘Borderlands 2.’ It should carry forward the story. Randy Pitchford Read Quote
When people take risks and it’s not rewarded, in the case of ‘Mirror’s Edge,’ it’s makes it harder for others to be comfortable taking risks. Randy Pitchford Read Quote
I did not acquire the franchise merely so people could experience ‘Duke Nukem Forever.’ That was, sort of, the toll to pay to give ‘Duke Nukem’ a chance at a future. Randy Pitchford Read Quote
One of the things I wish Sony would do is get behind ‘Borderlands,’ because I’d love to see a Vita version of the game. Randy Pitchford Read Quote
Up until ‘Blue Shift,’ ‘Half-Life’ characters were repeating, expendable entities. In ‘Blue Shift,’ important named partners will work with you over the course of several levels and objectives in order to overcome the hazards of the plot. Randy Pitchford Read Quote
Sometimes we do derive some entertainment when we ‘appreciate’ something, and sometime we feel something when we’re moved. So a lot of game makers want challenge themselves with ‘can I move someone?’ or ‘can I get them to respect me as an artist?’ Randy Pitchford Read Quote