Thanks to Twitter, Reddit, web media, and social media, we have the opportunity now to kind of blur that line between the people who produce the content, the people that watch it, and instead make it a conversation, make it a real community. Matthew Mercer Read Quote
Society, in general, has taught for many generations that when you reach a certain age, you have to learn to stop playing. Matthew Mercer Read Quote
There aren’t a lot of entertainment-based mediums, the visual or recorded mediums, that empower the audience to go off the next day and create it themselves. You can’t watch a movie or a show and the next day say, ‘I want to make that.’ You have to go to school. Matthew Mercer Read Quote
There’s an old-school gatekeeper mentality to some of the RPG community: ‘It’s unfair that somebody out there can make money on something that I worked so hard to make for free for my friends.’ Matthew Mercer Read Quote
I played the first ‘Resident Evil’ on a PlayStation in high school. I remember, those were the beginning of the survival-horror genre; I’ve been following it for a very long time. Matthew Mercer Read Quote
The rules – I think that’s one big thing that people seem to get caught up in is that I have to know all the rules… But, one thing you have to consider as a new Dungeon Master is you do not have to know the rules like the back of your hand. Matthew Mercer Read Quote
I try desperately to try and figure out how they’d react to different scenarios. That’s part of what the DM’s job is: to try and know their players well enough to where they can build encounters, challenges, and be like, ‘I think they would do this in this scenario, so I will go ahead and prepare a few options based on this.’ Matthew Mercer Read Quote
Time and time again, the players constantly surprise you and often not do at all what you expect and completely muck up your preparation, and that’s kind of the beauty of the game. It wouldn’t be as fun to the DM if everything worked out exactly how you thought it would. Matthew Mercer Read Quote