Resident Evil: Damnation’ was physically mo-capped and recorded with the mo-cap actors first, so there wasn’t a whole lot of flexibility with timing, so it was more stringent. We had to go in individually. Matthew Mercer Read Quote
I prefer ensemble casts, but with games like ‘Resident Evil 6,’ where there’s just so much dialogue and recording mo-cap, or with ‘Resident Evil: Damnation,’ where the story pace is already set by a previous set of mo-cap actors, it makes more sense to do it individually. Matthew Mercer Read Quote
A lot of games and voiceover projects, they’re not giving the actor a lot of context. The actor, no matter how good they are, might not be able to deliver a performance that fits the action. Matthew Mercer Read Quote
The difference between ‘Resident Evil: Damnation’ and ‘Resident Evil 6’ is in ‘Resident Evil 6’ we did facial mo-cap, along with the voice over. We had these little reflectors glued to our faces and these head pieces in this room filled with light with about 40 cameras. Matthew Mercer Read Quote
I’ve worked on a lot of fighting games, so I was very used to the idea of combat sounds. Matthew Mercer Read Quote
Dungeons and Dragons’ has evolved over the years, and so has the community that played the game. It had a lot of lingering stigma from the anti-‘D&D’ movement of the ’70s and ’80s – this kind of idea that ‘Dungeons and Dragons’ is only played by the lowest of the low basement dwellers – that has kept people from being comfortable talking about it. Matthew Mercer Read Quote
It’s always hard when you’re working on a project, and you’re seeing it in bits and pieces, whether that be film, television, video games, animation – you only really have perspective of what you’re interacting with. Matthew Mercer Read Quote
Role-playing games have been a huge part of my life and a huge part of my training as a performer – learning social skills, meeting friends, and being a generally competent person – so I owe a lot to role-playing games. Matthew Mercer Read Quote
For me, the very first video game I ever played would have been ‘Return of the Jedi’ on the Atari 2600. Matthew Mercer Read Quote
Whenever I’m driving through an area of a town, and it gets really foggy, my brain immediately starts having anxiety because of ‘Silent Hill.’ Matthew Mercer Read Quote