When you try to create something different, there is always a mix of enthusiasm and skepticism, and I think this is fair. David Cage Read Quote
Heavy Rain’ responded to a period of my life, things I strongly believed in, things I wanted to suggest or experiment with. I’m really happy with the overall feedback; the reception was a success. David Cage Read Quote
I believe that interactive storytelling can be what cinema was in the 20th century: an art that deeply changes its time. David Cage Read Quote
We believe that games are a legitimate medium, as legitimate as literature, to talk about very dark and serious things. David Cage Read Quote
I love games like ‘Flower,’ for example – I thought this was amazing. It’s great, it’s new, it’s different, and it’s invented something that didn’t exist before. David Cage Read Quote
Innovation is a big risk. It can also be a big reward – but a big punishment if you fail. David Cage Read Quote
We want to continue to explore new possibilities regarding interface and interaction. We experiment different solutions to make interface an important component for immersion rather than just a remote control. David Cage Read Quote
On ‘Heavy Rain,’ the game started with something that happened to me when I lost my son, my six-year-old boy, in a mall. I was so scared. I was curious to see if I could create that impression, that fear, in a game, an interactive experience. David Cage Read Quote
I personally believe that more and more players think that 10 hours is the right kind of play time for a game. David Cage Read Quote