There’s going to be all different price points, and you get what you pay for. There’s certainly low things made of cardboard that you don’t put on your head, you just hold up little viewers that give you this glimmer of what VR could be. Brendan Iribe Read Quote
I like to think of it as this new field. Instead of computer science, it’s going to be virtual science. Brendan Iribe Read Quote
This is a whole new world to explore as a developer to go in and learn these new gameplay mechanics, to learn what it’s like to actually control a character from a top-down, ‘God’s eye’ view, and to figure out how the game camera can be controlled by the player’s head. Brendan Iribe Read Quote
Locomotion can be uncomfortable in VR, but a number of developers have figured out how to do some subtle locomotion. Brendan Iribe Read Quote
That’s what we’re all about: delivering a really comfortable VR experience that everybody can enjoy and afford. Brendan Iribe Read Quote
You put on this set of goggles, and within seconds, your brain is convinced you’re now in a different, virtual environment. You’re somewhere else, and that somewhere else may be a video game, it may be in a real-time movie, a museum exhibit, or a medical surgical training app. Brendan Iribe Read Quote
When you put on the headset, you want to be tricked; you want your mind to believe you are actually teleported to this new virtual place. Brendan Iribe Read Quote
I think a lot of people have an idea of virtual reality from science fiction, books and movies that have been out over the last couple of decades. Brendan Iribe Read Quote
There’s going to be a lot of collaborative social experiences with Rift and Touch. Brendan Iribe Read Quote
If you look back at when things like tablets and smartphones were first invented, or the Newton at Apple, that was the first attempt at VR. We didn’t even have 3D GPUS, or were just getting them. Brendan Iribe Read Quote